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Ok, i want to edit my game code on the fly, and first thought was to
write my own editor for that..<br>
And then i got idea that it would be better to use ipython for that,
so can i do something like:<br>
<br>
<tt>myI = createIpythonInstance()<br>
while 1:<br>
myI.step()<br>
<br>
<br>
</tt>Currently that is way i am looping trough panda3d and Qt
(method calls are different, but principle is same).<br>
<br>
Thanks<br>
<i>Marin</i><br>
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