[SciPy-user] chaco:I found W, now what?
eric at enthought.com
Tue Jul 23 19:38:53 CDT 2002
Chaco itself is in quite a state of flux with things breaking and
getting fixed on a daily or at least weekly basis. Until it stabilizes
a little more, keeping the docs updated will be difficult. Sorry about
that, and I ask for your patience. :) Also, most advances are made in
wxPython first. On the positive side, it is getting close to being a
full implementation -- well as full of implementation as we plan.
My experience with a the Mac and Python cover a total of maybe 2 days,
and the whole thing continues to befuddle me. Line endings, framework
vs. non-framework builds, resource forks, creator type, etc. I haven't
figured them out yet.
The main reason of porting to the Mac OS (so far) is to compare Chaco
against Quartz's behavior. They should be pretty much the same. I
managed to get an initial test of the mac stuff working, but, after
seeing that it looked the same, I haven't maintained it. I'm hoping
someone more comfortable on OSX will pick it up at some point.
All of that said, I think it should all still run. As I remember, the
tests were done from the MacPython command line. The following might
>>> import maccore2d
Sorry I can't be of more help.
> -----Original Message-----
> From: scipy-user-admin at scipy.net [mailto:scipy-user-admin at scipy.net]
> Behalf Of boyle5 at llnl.gov
> Sent: Tuesday, July 23, 2002 4:49 PM
> To: scipy-user at scipy.net
> Subject: [SciPy-user] chaco:I found W, now what?
> Thanks Rob, I found W as part ot the MacPython distribution.
> Still no joy - there seems to be some incompatibility between the
> libs I have
> and those used by W. Also I do not have 'waste'.
> I think my difficulties stem from my utter lack of understanding of
> relation between mac-python, macho-python, python-python.
> Maybe the Chaco developer's page could describe the python
> for OSX that is being used for their testing.
> On Tuesday, July 23, 2002, at 12:40 PM, Rob Managan wrote:
> >> I got chaco off cvs and attempted to run the maccore2d.py code
> >> generates test
> >> samples.
> >> The code fails at the line(586):
> >> import W
> >> The developers page indicates that the Mac OSX code has no other
> >> dependencies outside of Numeric.
> >> I am at a loss as where this module ( 'W' ) should come from.
> >> at the code it is some graphics /gui stuff
> >> since it has W.widget and W.window methods.
> >> I am using OS X 10.1.5, python 2.2.1,Numeric 21.0.
> >> Thanks for any help
> >> Jim
> > I am ignorant of the detail but can tell you that module W is part
> > the MacPython IDE. You probably have the pure unix Python installed.
> > -- *-*-*-*-*-*-*-*-*-*-**-*-*-*-*-*-*-*-*-*-*-
> > Rob Managan <mailto://email@example.com>
> > LLNL ph: 925-423-0903
> > P.O. Box 808, L-095 FAX: 925-422-3389
> > Livermore, CA 94551-0808
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