Sun Nov 2 23:03:22 CST 2008
2008/11/2 Jarrod Millman <email@example.com>:
> On Sun, Nov 2, 2008 at 4:47 PM, Damian Eads <firstname.lastname@example.org> wrote:
>> I had a chance to peruse the code in the spatial branch, and it looks
>> like there are a considerable number of tests for the kd-tree code. It
>> seems mature enough for it to be incorporated into the 0.7 release as
>> a technology preview. I think we should move that code over into the
>> trunk too, since this will give us more feedback from early adopters
>> and testers so we can better refine. It should also be noted, we are
>> changing the module index in the documentation to indicate those
>> modules/packages that are part of the technology preview.
> I think that it would be better to get the kd-tree code out in this
> release, but clearly mark it as a technology preview. This will give
> us the opportunity to get more feedback and testing without any major
> restrictions on improving the API. I know that there was some
> concerns that including new code could slow down the release of 0.7,
> but I don't think that has to be the case. Since it is a technology
> preview and isn't changing current behavior; as long as it compiles
> and doesn't create a lot of noise for testing, I don't think I will be
> necessary to delay the release for it.
I think for computing nearest neighbors of points, the code is
basically done. For other applications, well, it's not yet clear what
other applications people want. One aspect I do expect will change is
the API: there are many applications where a kd-tree is a useful data
structure (beyond simple point nearest neighbor), but for most of them
one needs to write a custom tree traversal and possibly annotate the
tree. I'm not sure how to set the kd-tree code up so that it can
easily (and efficiently) be used for that, but I think the only way to
find out is for users to actually go ahead and try to do it.
So I think as long as it's clear to users that the API may still
change, it will actually help to put the code in 0.7.
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